The Android ecosystem has tons of out-of-tree patches and a good part of them are to support Graphics drivers. This happened because the Upstream Kernel didn't support everything that is needed by Android. However the Mainline Graphics Stack has evolved in the last few years and features like Atomic Modesetting and Explicit Fencing support are making the dream of running Android on top of it possible. In other words, we will have Android and Mainline Kernels sharing the same Graphics stack!
This talk will cover what has been happening both on Android and Mainline Graphics Stacks in order to get Android to use the Upstream Kernel by default, going from what Android have developed to workaround the lack of upstream support to the latest improvements on the Mainline Graphics Stack and how they will fit together.